Sonic the Hedgehog is a video game series and media franchise created and owned by Sega. The franchise follows Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist. The main Sonic the Hedgehog games are platformers mostly developed by Sonic Team; other games, developed by various studios, include spin-offs in the racing, fighting, party and sports genres. The franchise also incorporates printed media, animations, a 2020 feature film, and merchandise. The first Sonic game, released in 1991 for the Sega Genesis, was developed after Sega requested a mascot character to compete with Nintendo's mascot Mario. Its success helped Sega become one of the leading video game companies during the 16-bit era of the early 1990s. Sega Technical Institute developed the next three Sonic games in addition to Sonic Spinball (1993). After a hiatus during the unsuccessful Saturn era, the first major 3D Sonic game, Sonic Adventure, was released in 1998 for the Dreamcast. Sega exited the console market and shifted to third-party development in 2001, continuing the series on Nintendo, Xbox, and PlayStation systems. |
Sonic the Hedgehog |
Created by | Sega |
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Original work | Sonic the Hedgehog (1991) |
Owned by | Sega |
Print publications | |
Book(s) | Printed media list |
Comics | Comic book list |
Films and television | |
Film(s) | 2020 film |
Short film(s) | Web series list |
Animated series | Animated series list |
Games | |
Video game(s) | |
Official website | |
www |
Sonic the Hedgehog 2 |
US cover art
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Developer(s) | Sega Technical Institute |
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Publisher(s) | Sega |
Director(s) | Masaharu Yoshii |
Producer(s) | Shinobu Toyoda |
Designer(s) |
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Programmer(s) |
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Artist(s) |
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Composer(s) | Masato Nakamura |
Series | Sonic the Hedgehog |
Platform(s) | |
Release | |
Genre(s) | Platform |
Mode(s) | Single-player, multiplayer |
Sonic the Hedgehog Spinball |
Developer(s) | Sega Technical Institute |
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Publisher(s) | Sega |
Producer(s) | Yutaka Sugano |
Designer(s) |
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Artist(s) | John Duggan |
Composer(s) |
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Series | Sonic the Hedgehog |
Platform(s) | Sega Genesis, Game Gear, Master System, Microsoft Windows, Game Boy Advance |
Release |
Sega Genesis
Game Gear
Master System
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Genre(s) | Action, pinball |
Mode(s) | Single-player, multiplayer |
Sonic the Hedgehog CD |
North American cover art
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Developer(s) | Sega |
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Publisher(s) | Sega |
Director(s) | Naoto Ohshima |
Producer(s) |
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Programmer(s) | Matsuhide Mizoguchi |
Artist(s) | Hiroyuki Kawaguchi |
Composer(s) |
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Series | Sonic the Hedgehog |
Platform(s) | Sega CD, Windows, GameCube, PlayStation 2, Android, PlayStation 3, Xbox 360, iOS, Windows Phone, Ouya, Apple TV, Fire TV |
Release | |
Genre(s) | Platform |
Mode(s) | Single-player |
Sonic the Hedgehog CD is a 1993 platform game for the Sega CD. The story follows Sonic the Hedgehog as he attempts to save an extraterrestrial body, Little Planet, from Doctor Robotnik. As a Sonic the Hedgehog series platformer, Sonic runs and jumps through several themed levels while collecting rings and defeating robots. Sonic CD is distinguished from other Sonic games by its time travel feature, a key aspect to the story and gameplay. By traveling through time, players can access different versions of stages, featuring alternative layouts, music, and graphics.
Sonic the Hedgehog 3
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Sonic 3D Blast |
Developer(s) | |
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Publisher(s) | Sega |
Director(s) | Takao Miyoshi |
Producer(s) |
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Designer(s) |
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Programmer(s) |
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Artist(s) | James Cunliffe |
Composer(s) |
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Series | Sonic the Hedgehog |
Platform(s) | |
Release | |
Genre(s) | Platform |
Mode(s) | Single-player |
Sonic Adventure |
Developer(s) | Sonic Team |
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Publisher(s) | Sega |
Director(s) | Takashi Iizuka |
Producer(s) | Yuji Naka |
Designer(s) |
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Programmer(s) |
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Artist(s) |
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Writer(s) | Akinori Nishiyama |
Composer(s) |
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Series | Sonic the Hedgehog |
Platform(s) | |
Release | |
Genre(s) | Platform, action-adventure |
Mode(s) | Single-player |
Sonic Adventure 2 |
Developer(s) | Sonic Team USA |
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Publisher(s) | Sega |
Director(s) | Takashi Iizuka |
Producer(s) | Yuji Naka |
Programmer(s) | Tetsu Katano |
Artist(s) |
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Writer(s) | Shiro Maekawa |
Composer(s) |
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Series | Sonic the Hedgehog |
Platform(s) | |
Release |
Dreamcast
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Genre(s) | Platformer, action-adventure |
Mode(s) | Single-player, multiplayer |
Sonic Advance |
Developer(s) |
Dimps Sonic Team |
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Publisher(s) | |
Director(s) | Akinori Nishiyama |
Producer(s) |
Yuji Naka Hiroshi Matsumoto |
Artist(s) | Yuji Uekawa |
Composer(s) |
Tatsuyuki Maeda Yutaka Minobe |
Series | Sonic the Hedgehog |
Platform(s) | Game Boy Advance, N-Gage, Android, Mobile phone |
Release |
Game Boy Advance
N-Gage
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Genre(s) | Platform, action |
Mode(s) | Single-player, multiplayer |
Sonic Mega Collection |
Developer(s) | Sonic Team |
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Publisher(s) |
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Director(s) | Yojiro Ogawa |
Producer(s) | Yuji Naka |
Designer(s) | Hideaki Moriya |
Artist(s) | Yuji Uekawa |
Composer(s) | Hideaki Kobayashi |
Series | Sonic the Hedgehog |
Platform(s) | GameCube, PlayStation 2, Xbox, Microsoft Windows |
Release | GameCube PlayStation 2, Xbox Microsoft Windows |
Genre(s) | Compilation |
Mode(s) | Single-player, multiplayer |
Sonic Heroes |
Developer(s) | Sonic Team USA |
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Publisher(s) | Sega |
Director(s) | Takashi Iizuka |
Producer(s) | Yuji Naka |
Designer(s) | Takashi Iizuka Eitaro Toyoda |
Composer(s) | Jun Senoue |
Series | Sonic the Hedgehog |
Engine | RenderWare |
Platform(s) | |
Release | |
Genre(s) | Platform, action |
Mode(s) | Single-player, multiplayer |
Shadow the Hedgehog |
First appearance | Sonic Adventure 2 (2001) |
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Created by |
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Voiced by |
English David Humphrey (2001–04) Jason Griffith (2003–10)[1] Kirk Thornton (2010–present)[2] Japanese Kōji Yusa |
In-universe information | |
Gender | Male |
Shadow the Hedgehog (Japanese: シャドウ・ザ・ヘッジホッグ, Hepburn: Shadō za Hejjihoggu) is a character appearing in Sega's Sonic the Hedgehog video game franchise. Shadow was created by Takashi Iizuka and Shiro Maekawa, and debuted in the series' 2001 installment Sonic Adventure 2. Although this was intended to be his only appearance, Shadow proved so popular among fans that developer Sonic Team decided to include him in 2003's Sonic Heroes. Shadow has since featured in numerous entries in the franchise, including a self-titled spin-off game in 2005. He also appears in Sonic television adaptations, comics, and merchandise.
Sonic the Hedgehog(2006) |
Cover art used for all regions
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Developer(s) | Sonic Team |
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Publisher(s) | Sega |
Director(s) | Shun Nakamura |
Producer(s) | Masahiro Kumono |
Artist(s) | Akira Mikame |
Writer(s) |
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Composer(s) |
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Series | Sonic the Hedgehog |
Platform(s) | |
Release | Xbox 360 PlayStation 3 |
Genre(s) | Platform, action-adventure |
Mode(s) | Single-player, multiplayer |
Sonic Unleashed |
Developer(s) | Sonic Team[a] |
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Publisher(s) |
Sega (Wii, PS2, Xbox 360, PS3) Gameloft (mobile) |
Director(s) | Yoshihisa Hashimoto |
Producer(s) | Akinori Nishiyama |
Designer(s) | Takao Hirabayashi Masayuki Inoue Yoshinobu Uba Hideo Otsuka |
Artist(s) | Sachiko Kawamura Yuji Uekawa |
Writer(s) | Kiyoko Yoshimura |
Composer(s) |
Tomoya Ohtani Fumie Kumatani Kenichi Tokoi Hideaki Kobayashi Takahito Eguchi |
Series | Sonic the Hedgehog |
Platform(s) | Wii, PlayStation 2, Xbox 360, PlayStation 3,[1] mobile[2] |
Release | |
Genre(s) | Platformer, action-adventure, beat 'em up |
Mode(s) | Single-player |
Sonic & Sega All-Stars Racing |
Developer(s) | Sumo Digital |
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Publisher(s) | Sega |
Director(s) | Craig Duncan |
Producer(s) | Gwilym Hughe Sakae Osumi |
Designer(s) | Travis Ryan |
Artist(s) | Dominic Hood |
Composer(s) | A‑Train Entertainment, Allister Brimble, Anthony N. Putson |
Series | Sega Superstars |
Engine | Sunshine Engine |
Platform(s) | Wii, PlayStation 3, Xbox 360, Nintendo DS, Windows, Mac OS X, Arcade,[1] iOS,[2] Android, BlackBerry, Java ME |
Release | |
Genre(s) | Racing |
Mode(s) | Single-player, multiplayer |
Arcade system | Sega RingWide |
Sonic Colors |
North American cover art
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Developer(s) |
Sonic Team (Wii) Dimps (DS) |
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Publisher(s) | Sega |
Director(s) | Morio Kishimoto (Wii) Takao Hirabayashi (DS) |
Producer(s) | Takashi Iizuka |
Designer(s) | Morio Kishimoto (Wii) Takayuki Okada (Wii) Yuka Kobayashi (DS) |
Programmer(s) | Yoshitaka Kawabata (Wii) Takashi Yamatani (DS) |
Artist(s) | Sachiko Kawamura |
Writer(s) |
Ken Pontac Warren Graff Yasushi Otake |
Composer(s) | Tomoya Ohtani |
Series | Sonic the Hedgehog |
Platform(s) | Wii, Nintendo DS |
Release | |
Genre(s) | Platform, action-adventure |
Mode(s) | Single-player, multiplayer |
Sonic Generations |
Developer(s) |
Sonic Team Dimps (3DS) |
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Publisher(s) | Sega |
Director(s) | Hiroshi Miyamoto Tetsu Katano (3DS) |
Producer(s) |
Takashi Iizuka Hiroyuki Kawano (3DS) |
Designer(s) | Yoshinobu Uba Daisuke Shimizu Utako Yoshino Yuka Kobayashi (3DS) Kohei Iwamoto (3DS) |
Artist(s) | Sachiko Kawamura |
Writer(s) |
Ken Pontac Warren Graff |
Composer(s) | Jun Senoue |
Series | Sonic the Hedgehog |
Engine | Hedgehog Engine |
Platform(s) | |
Release | |
Genre(s) | Platform, action-adventure |
Mode(s) | Single-player, multiplayer |
Sonic & All-Stars Racing Transformed |
Developer(s) | Sumo Digital |
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Publisher(s) | Sega |
Director(s) | Steven Zalud |
Designer(s) | Gareth Wilson |
Artist(s) | Andy Ritson |
Composer(s) | Richard Jacques |
Series | Sega Superstars |
Platform(s) | PlayStation 3, Xbox 360, Wii U, Microsoft Windows, PlayStation Vita, Nintendo 3DS, iOS, Android |
Release | |
Genre(s) | Racing |
Mode(s) | Single-player, multiplayer |
Sonic Lost World |
North American cover art
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Developer(s) |
Sonic Team (Wii U) Dimps (3DS) |
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Publisher(s) | |
Director(s) | Morio Kishimoto (Wii U)[2] Takao Hirabayashi (3DS)[2] |
Producer(s) | Takashi Iizuka |
Programmer(s) | Yoshitaka Kawabata |
Artist(s) | Sachiko Kawamura Yuji Uekawa |
Writer(s) |
Ken Pontac Warren Graff Harumasa Nakajima |
Composer(s) |
Tomoya Ohtani Takahito Eguchi |
Series | Sonic the Hedgehog |
Platform(s) | |
Release |
Wii U, Nintendo 3DS
Microsoft Windows
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Genre(s) | Action-adventure, platformer |
Mode(s) | Single-player, multiplayer |
Sonic Boom: Rise of Lyric |
Developer(s) | Big Red Button |
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Publisher(s) | Sega |
Director(s) | Bob Rafei |
Producer(s) | Lisa Kapitsas Stephen Frost |
Designer(s) | Brian McInerny Christian Senn |
Programmer(s) | Jeff Lander |
Artist(s) | Adam Yeager |
Writer(s) | John Melchior Christian Cantamessa |
Composer(s) | Richard Jacques |
Series | Sonic the Hedgehog |
Engine | CryEngine |
Platform(s) | Wii U |
Release | |
Genre(s) | Action-adventure, platform |
Mode(s) | Single-player |
Sonic Boom: Shattered Crystal |
Developer(s) | Sanzaru Games |
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Publisher(s) |
Sega (JP/NA) Nintendo (EU/AUS) |
Director(s) | Bill Spence Tin Guerrero |
Producer(s) | Jenny Huang |
Designer(s) | Mat Kraemer John Hsia |
Programmer(s) | Jon Gilardi Paul Murray |
Artist(s) | Jeremy French JF Lepine |
Writer(s) | Warren Graff Ken Pontac Tin Guerrero |
Composer(s) | Richard Jacques |
Series | Sonic the Hedgehog |
Platform(s) | Nintendo 3DS |
Release | |
Genre(s) | Action-adventure, platform |
Sonic Mania |
Developer(s) |
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Publisher(s) | Sega |
Director(s) | Christian Whitehead |
Producer(s) |
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Designer(s) | Jared Kasl |
Programmer(s) |
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Artist(s) | Tom Fry |
Composer(s) | Tee Lopes |
Series | Sonic the Hedgehog |
Engine | Retro Engine |
Platform(s) | |
Release |
PS4, Switch, Xbox One
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Genre(s) | Platform |
Mode(s) | Single-player, multiplayer |
Sonic Mania is a 2017 platform game published by Sega for Nintendo Switch, PlayStation 4, Xbox One, and Windows. Produced in commemoration of the Sonic the Hedgehog series' 25th anniversary, Sonic Mania homages the original Sega Genesis Sonic games, featuring speedy side-scrolling gameplay. It takes place over 12 levels, including several redesigned stages from past games. The story follows Sonic, Tails and Knuckles as they venture to defeat their nemesis Doctor Robotnik and his robotic henchmen, the Hard-Boiled Heavies.
Mario & Sonic at the Olympic Games |
North American Wii box art
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Developer(s) | Sega Sports R&D |
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Publisher(s) | |
Director(s) | Eigo Kasahara |
Producer(s) |
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Composer(s) | Teruhiko Nakagawa |
Series | Mario & Sonic |
Platform(s) | Wii, Nintendo DS |
Release | |
Genre(s) | Sports, party |
Mode(s) | Single-player, multiplayer |
Mario & Sonic at the Olympic Winter Games |
North American Wii cover
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Developer(s) |
Sega Sports R&D Racjin |
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Publisher(s) | |
Director(s) |
Takashi Iizuka (Wii)[2] Eigo Kasahara (DS)[2] |
Producer(s) | Osamu Ohashi[2] Hiroshi Sato[2] |
Artist(s) |
Kazuyuki Hoshino (Wii)[2] Hitoshi Furukubo (DS)[2] |
Composer(s) | |
Series | Mario & Sonic |
Platform(s) | Wii, Nintendo DS |
Release | |
Genre(s) | Sports, party |
Mode(s) | Single-player, multiplayer |
Mario & Sonic at the London 2012 Olympic Games |
Australian Wii box art
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Developer(s) |
Sega Sports R&D[1] Racjin |
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Publisher(s) | |
Director(s) | Eigo Kasahara (Wii) Koji Shindo (3DS) |
Producer(s) | Osamu Ohashi Nobuya Ohashi Hiroshi Sato |
Programmer(s) | Mitsuru Takahashi (Wii) Kouichi Nomura (3DS) |
Artist(s) | Hiroshi Kanazawa (Wii) Hitoshi Furukubo (3DS) |
Composer(s) | |
Series | Mario & Sonic |
Platform(s) | Wii, Nintendo 3DS |
Release |
Wii Nintendo 3DS |
Genre(s) | Sports, party |
Mode(s) | Single-player, multiplayer |
Mario & Sonic at the Sochi 2014 Olympic Winter Games |
Developer(s) | Sega Sports R&D[1] |
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Publisher(s) | Nintendo |
Director(s) | Hiroshi Miyamoto Takamichi Nitta |
Producer(s) | Nobuya Ohashi Eigo Kasahara Takehiro Ishida Toyokazu Nonaka |
Designer(s) | Naohiro Hirao |
Programmer(s) | Mitsuru Takahashi |
Artist(s) | Hiroshi Kanazawa |
Composer(s) | |
Series | Mario & Sonic |
Engine | Hedgehog Engine |
Platform(s) | Wii U |
Release | |
Genre(s) | Sports, party |
Mode(s) | Single-player, multiplayer |
Mario & Sonic at the Rio 2016 Olympic Games |
North American Wii U cover art
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Developer(s) |
Sega Sports R&D Arzest/Spike Chunsoft (3DS) |
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Publisher(s) | Nintendo |
Director(s) | Hiroshi Miyamoto (3DS) Eigo Kasahara (Wii U) |
Producer(s) | Nobuya Ohashi |
Designer(s) | Harumasa Nakajima (3DS) Shingo Kawakami (Wii U) |
Programmer(s) | Keiichi Noda (3DS) Kouichi Nomura (Wii U) |
Artist(s) | Hiroshi Kanazawa (3DS) Hitoshi Furukubo (Wii U) |
Composer(s) | |
Series | Mario & Sonic |
Engine | Hedgehog Engine (Wii U) |
Platform(s) | Arcade, Nintendo 3DS, Wii U |
Release |
Arcade
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Genre(s) | Sports, party |
Mode(s) | Single-player, multiplayer |